And possibly three times with your bonus action, with things like Polearm Master (which includes a quarterstaff), though that second end damage will use a d4+10 instead of a d8+10 ( according to Jeremy Crawford). Of course, with Thristing Blade, this means you're attacking twice each time you use the attack action (so now, if you hit both times using your Charisma modifier for the attack bonus, you do 2d8+10 (chr) +10 (necromantic)). So a 20 Charisma would be 1d8 +5 (Chr) +5 (necromantic) each hit, without having to worry about any other stat. This means with Shillelagh and Lifedrinker, you effectively add your Charisma score twice to each hit with the Shillelagh. And it is cast on any existing club or quarterstaff, even one which is also your pact weapon (your pact weapon takes the form of any normal existing weapon on the normal weapon list, like a club or quarterstaff, and you can also make any magic weapon your pact weapon), and also makes that club or quarterstaff into a d8 weapon like a longsword, so you can use a shield in the other hand just like a longsword ģ) Lifedrinker adds your Charisma score as a bonus necromantic damage, which is IN ADDITION TO the charisma damage added already from Shillelagh (because Lifedrinker isn't actually adding your Charisma score as bonus damage directly, it's just using it to calculate the amount of a different kind of additional damage - neccromantic). My intent is to get it through a second class because there is no way to get it as a charisma-based spell while also remaining a single-classed Blade Pact Warlock that I know of Ģ) Shillelagh is a great spell because it ADDS YOUR SPELLCASTING STAT to the damage done with the weapon, and also uses your spellcasting stat to determine your attack bonus with it. To answer your questions:ġ) Shillelagh can become available at level 1, if I take a feat or class at level 1 that has it. ![]() I'm currently having a lot fun playing a Bladelock, I hope this helps YOU have fun too!īlyster, thanks for your reply. Ask your DM for a ruling, but to me that says it wouldn't work on your pact blade. your pact weapon is made of magic, not wood. You'd get the cantrip, but you'd have to spread your resources pretty thin to get good enough numbers in that many attributes.Īlso, in the wording of the Shillelagh spell, specifically "the wood of the club/quarterstaff". Or do whatever it is YOU have planned, but it's gonna cost you a 1 level dip to multiclass Druid. At this point, you have an idea of where you fit into the battlefield, and if you pumped dex - a pretty decent AC! At level 16, max out cha and it's +10/hit. By the time you get here you should have a 20 str (or dex) and a 18 cha (bump this up next!) for a grand total of 9 damage per hit as your bonus!. Pick the Lifedrinker invocation at level 12 and you get to add your str/dex stat AND your charisma to the damage roll. ![]() Forget Eldritch blast for now - you're a Bladelock, close quarter combat is what you do! For the early levels, pick Devil's Sight invocation and Darkness as a second level spell and pump up your attack stat. I'm curious as to your thought process, but as of now I'm assuming you want to pump up the charisma stat for Eldritch Blast and still be effective as a close range combatant. ![]() Didn't make strength your strong suit? Use a dex based weapon like a rapier! That will keep you at 1d8 for damage, but you could still be useful in a melee skirmish. Your pact weapon is made of magic and can be any weapon, and you're automatically proficient with it so why pick something you would need to cast shillelagh on? I mean, you could pick a great axe for 1d12 or a great sword for 2d6 which far surpasses the 1d8 limit set by the spell. Let's make this even simpler - you shouldn't need to use shillelagh, like, ever. Choose Tome and you can get the cantrip, but you're no longer a Bladelock by definition. Shillelagh doesn't become available to the warlock until level 3 where you have a choice between Blade, Chain, or Tome.
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